We are playing this Sunday 1/29 at 5:30pm.
I hope to see everyone there.
Happy Birthday Dewey.
Monday, January 23, 2006
Monday, January 16, 2006
Game Sunday 1/22
We are playing Sunday, 1/22 at 5:30pm.
I thought the Dwarven Forge stuff kicked ass. I ordered more$$
Wish they had more stuff in stock.
:(
I thought the Dwarven Forge stuff kicked ass. I ordered more$$
Wish they had more stuff in stock.
:(
Friday, January 13, 2006
The Dwarven Forge items arrived.
I am extreemly pleased with the Dwarven Forge dungeon pieces. The detail and quality are excellent. I think I would prefer not to have the connectors but it is a minor drawback. Unfortunately Dwarven Forge is out of stock on most of their items so we will have to wait for them to restock before I can get the pieces I need. I think I have enough for us to play with but we will have to determine this on Sunday.
Tuesday, January 10, 2006
Next Game is Sunday 1-15-06
We are playing this Sunday 1-15-06 at 5:30 pm. If you are bringing someone use the character generator I provided to you to generate a character prior to Sunday. Their character can be 10th level but with ZERO experience points. The starting level is necessary to give them a chance of survival. I will provide them with three starting magic items when they arrive.
Sunday, January 08, 2006
Tuesday, December 27, 2005
Game Sunday 1/1/06
The next game will be on new years day 1/1/06 at 5:30pm. Hope to see everyone there. Feel free to bring a friend.
Sunday, December 18, 2005
Riddle on the door of Bethus' tomb
It was in heaven pronounced and muttered in hell. An echo caught faintly the sound as it fell. On the confines of earth it was permitted to rest. And the depths of the ocean its presence confessed. It will be found in the sphere when its riven asunder. Be seen in the lightning and heard in the thunder. It was allotted to man with his earliest breath. Attends him at birth and awaits him in death Presides over his happiness honor and health. Is the prop of his house and the end of his wealth. In the heaps of the miser its hoarded with care. But is sure to be lost on the prodigal heir. It begins every hope every wish it must bound. With the husbandman toils and with monarchs is crowned. Without it the soldier the seamen may roam. But woe to the wretch who expels it from home. In the whispers of conscience its voice will be found. Nor even in the whirlwind of passion be drowned. It will not soften the heart but though deaf be the ear. It will make it acutely and instantly hear. Yet in shade let it rest like a delicate flower. Ah… breathe on it softly it dies in an hour.
Friday, December 16, 2005
An Abbreviated Timeline
-10000 D.R.* Corellon curses Ilythiiri and his followers who retreat into the under dark and become the drow.
-7790 D.R. The flight of dragons. The orb lords with the patronage of Tiamat lead a great host of dragons that decimates vast areas of the realms. Many cities fall and are plundered.
-5009 D.R. Thayonestia is founded by the Cult of Blood fleeing persecution in the land of Aglarond.
-4907 D.R. Vecna with the help of Kas, the general of the Cult of Bloods army, seizes control of Thayonestia.
-4901 D.R. The armies of Thayonestia begin to plunder and subjugate the surrounding city states.
-4875 D.R. The now nation of Thay reaches the zenith of its power after twenty five years of bloody conquest.
-4872 D.R. The Thayonestia campaign. You are here.
-4870 D.R. Vecna and Kas are slain under mysterious circumstances. Thay falls into chaos as arch wizards vie for power. Ultimately after much purging of the ranks Thay falls into the control of the eight arch mages of the eight schools of magic.
-3533 D.R. The Netheril discover the Nether scrolls.
-339 D.R. The fall of Netheril and the death of Mystral. Mystral is reborn as Mystra who alters the weave to prevent the Netheril magic from functioning.
1372 D.R. Present Day. The year of Wild Magic and the resurgence of the old magics. The Waterdeep campaign takes place in this year.
*D.R. Dale Reckoning. It is the most widely used calendar in the realms.
-7790 D.R. The flight of dragons. The orb lords with the patronage of Tiamat lead a great host of dragons that decimates vast areas of the realms. Many cities fall and are plundered.
-5009 D.R. Thayonestia is founded by the Cult of Blood fleeing persecution in the land of Aglarond.
-4907 D.R. Vecna with the help of Kas, the general of the Cult of Bloods army, seizes control of Thayonestia.
-4901 D.R. The armies of Thayonestia begin to plunder and subjugate the surrounding city states.
-4875 D.R. The now nation of Thay reaches the zenith of its power after twenty five years of bloody conquest.
-4872 D.R. The Thayonestia campaign. You are here.
-4870 D.R. Vecna and Kas are slain under mysterious circumstances. Thay falls into chaos as arch wizards vie for power. Ultimately after much purging of the ranks Thay falls into the control of the eight arch mages of the eight schools of magic.
-3533 D.R. The Netheril discover the Nether scrolls.
-339 D.R. The fall of Netheril and the death of Mystral. Mystral is reborn as Mystra who alters the weave to prevent the Netheril magic from functioning.
1372 D.R. Present Day. The year of Wild Magic and the resurgence of the old magics. The Waterdeep campaign takes place in this year.
*D.R. Dale Reckoning. It is the most widely used calendar in the realms.
Wednesday, December 14, 2005
Next game Sunday 12/18
We will play this Sunday 12/18 at 5:30pm. We need one more player so feel free to bring a friend.
Sunday, December 11, 2005
Waterdeep Campaign
The Waterdeep Campaign for characters levels 17 through 22 will begin soon. You need to make me a copy of your character and submit it to me a.s.a.p. Characters must be evil or an alignment that will tolerate evil deeds.
A dark ocean of the walking dead spreads in its wake death and destruction. The ancient Vas lord of Necromancy has risen again after 15,000 years. His bones have lain dormant in a vast necropolis of twisted towers and ziggurats burred beneath the bleak sands of the Anauroch. Forgotten magic’s of incredible potency wreak havoc on the weave and all within the spreading of the eternal night. Will Toril become a nightmare world of unspeakable horrors? Time will tell...
A dark ocean of the walking dead spreads in its wake death and destruction. The ancient Vas lord of Necromancy has risen again after 15,000 years. His bones have lain dormant in a vast necropolis of twisted towers and ziggurats burred beneath the bleak sands of the Anauroch. Forgotten magic’s of incredible potency wreak havoc on the weave and all within the spreading of the eternal night. Will Toril become a nightmare world of unspeakable horrors? Time will tell...
Wednesday, December 07, 2005
Tuesday, November 29, 2005
Game Sunday
Our game will return to the standard time of 5:30pm this Sunday 12/4. I hope everyone can attend.
Sunday, November 13, 2005
Game today
Sorry for the late notification. We are playing today at 5:00pm. I hope everyone can make it today.
Friday, November 04, 2005
Friday, October 28, 2005
City of the Spider Queen
Not being a big fan of store bought modules, as you know, I still felt compelled to purchase City of the Spider Queen by James Wyatt. It was expensive but it is very well written and is going to be a sweet module. Just thought I would let everyone know in case someone was planning on purchasing it for another game. You still can obviously but it will spoil your fun if read.
P.S. Why hasn't anyone posted on the forums?????
P.S. Why hasn't anyone posted on the forums?????
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